about
Artist-author, director and interactive experience designer, he is drawn to projects centred on mediation — meaningful, innovative and socially engaged.
Always on the lookout for new ways to tell stories, he moves between web-game-documentary («Type:Rider», «Tati Express», «Le Cri VR») and spatialised interactive fiction («Sens VR», «7 Lives», «M.O.A», «No Reality Now»).
Alongside this, he takes part in initiatives around digital culture: «Jeux Sensibles», workshops on game design in nature; «Lecture par Nature», an augmented-reality exhibition in a media library created with middle-school students, plus curation of independent video games; mentoring a «Chill & Game Jam» with the Centre Pompidou; co-creating an installation for Olympicniarof at the Fabrique artistique et numérique de Rosny.
He coordinates the Elixr association, whose mission is to provide tools and resources that make relationships between artist-authors and producers easier.
fields
- interactive writing & direction
- XR experience design
- digital mediation & workshops
- curation & selection
- Elixr coordination
partners
- Festival de Cannes
- CNC
- Centre Pompidou
- ARTE
- Hong Kong Arts Festival
- FIPADOC
- École des Vivants
- Dark Euphoria
- N.E.C.T.A.R
- Villa Mosellane
talks & selections
- 2026
N.E.C.T.A.R — Halle aux Poissons ↗
“When street art becomes interactive” — augmented-reality exhibition, Elbeuf-sur-Seine
- 2026
“The place of audiences in digital, visual and hybrid arts”
- 2026
Journée de rencontres numériques vendéennes ↗
“Exploring interactive narratives as an extension of literary forms” — workshop
- 2026
Festival Les Révélations
“Future Faces” prototype workshop (card game at INSA, then a kids' version) + a conversation with Charles Ayats
- 2025 – 2026
Commissioner of the immersive creation support fund
- 2025 – 2026
Co-selector of the Immersive Competition
- 2025
“Crossed creation (cinema, immersive arts, theatre): the international influence of XR authors”
- 2025
Incubateur Danse et Technologies
Workshop — CDA Enghien-les-Bains
- 2025
“Immersion, I write your name” — creating, producing and distributing in the age of immersive technologies
- 2025
Arts Technology Workshop, with Dark Euphoria
- 2025
Jeux Sensibles — playful workshops on game design in nature
- 2025
Screening with J'y Pense Souvent, Hong Kong Arts Festival
- 2025
Kamen — Laval Virtual
Screening of Kamen in augmented reality
- 2024
“Immersive experiences for a general audience: renewing distribution formats” — panel discussion
- 2024
Immersity — association Elixr ↗
Panel on how Elixr supports artist-authors
- 2024
Cité des sciences
Interactive installation “Et à la fin je touch€” for CTRL+ALT Baguette
- 2024
Fabrique artistique & numérique de Rosny
Co-creation of “Et à la fin je touch€” for Olympicniarof
- 2024
Octobre Numérique × Chroniques
No Reality Now at Théâtre d'Arles
- 2023
Curse of Knowledge — interview at the New Media Lab, French Institute of Saint Petersburg
- 2023
No Reality Now — tournée 2023 ↗
Le Lieu Unique (Nantes), Biennale de la danse / TNG — Pôle Pixel (Lyon), CND (Pantin), Biennale Némo (Enghien-les-Bains), Festival Transdanse (Chalon-sur-Saône)
- 2023
The Scream — MEET Center (2023)
Galaxy Network VR Exhibition 2023
- 2023
U.S.B. #5 exhibition “Fenêtres sur cours”
- 2023
Seminar, an ideation workshop around live performance
- 2023
“Dancing in the Metaverse” workshop, with Dark Euphoria
- 2023
Jeux Sensibles — playful workshops
- 2022
Chroniques Campus (2022)
Data & connected-object workshops — creating augmented-reality stories, with the Paris libraries
- 2022
Writing residency — mentoring
- 2022
The Scream — MEET Center (2022)
Galaxy Network VR Exhibition 2022
- 2022
École ISART
XR workshop — writing, storyboarding, VR/AR/XR prototyping
- 2021
Chroniques Campus (2021)
“VR at the heart of digital artistic practice” — panel discussion
- 2021
Musée de demain — Knowledge Immersive Forum
Workshop participant and interview
- 2021
Talk Session
User Experience and Interaction in VR Animation — interview
- 2021
Bibliothèque Valeyre — Numok
“Video games, VR and AR” meet-up
- 2021
“Hybrid faces” — augmented-reality mask making
- 2021
VR Arles Festival (2021)
Mentoring — writing residency
- 2021
Chill & Game Jam — Centre Pompidou ↗
Mentoring for middle-schoolers
- 2021
“Useful Fictions” workshop — arts, design & science summer school
- 2020
Les Storygraphes
Advice & feedback from VR creators — Toulouse, panel discussion
- 2020
CNC (2020)
“Interactivity at the core” — interview
- 2020
Institut français
“To tell a good story, you have to adapt it to its medium” — interview
- 2020
VR Arles Festival (2020)
Mentoring — writing residency
- 2020
“Exploring and using augmented-reality resources” training
- 2020
M.O.A — tournée festivals
NewImages Festival (Paris), Sandbox Immersive Festival, L.E.V. Matadero (Spain)
- 2020
The Scream — tournée festivals
BLON Animation and Games Festival, L'Air Numérique @ Premiers Plans d'Angers
- 2019
The Scream — sélection officielle
RectoVerso (Laval, with Sens VR and Le Cri), SATIS Expo, Ji.hlava, Venice (Biennale), Luxembourg City FF, Annecy, VRHAM!, Anima, ANIDOX:VR — 9 festivals
- 2019
The Scream comes alive in VR
Interview
- 2017 – 2018
The Scream
Official selection — Geneva International Film Festival (GIFF)
- 2017 – 2018
Redcorner — ateliers partagés
360° short film with middle-schoolers from Seine-Saint-Denis
- 2017 – 2018
VR Arles Festival (2017–2018) ↗
Writing residency — mentoring
- 2017 – 2018
Sens VR — Mirage Festival
Centre Phi's virtual reality garden
- 2017 – 2018
Hackathon Arte Playground
- 2017 – 2018
WebDocumentário
“Game Design & Interactive Documentary” — panel discussion, Covilhã (Portugal)
- 2018 – 2019
Ecole Gobelins
Unity VR workshop — writing, storyboarding, VR/AR/XR prototyping
- 2016
Sens VR — sélections
Festival Tous Écrans (international competition), PHI (Embodied Narrative), Tribeca Storyscapes, Gaîté Lyrique “I Love Transmedia”
- 2013 – 2015
SXSW, RIDM Montreal, IDFA DocLab, EIGD
- 2013 – 2015
Hackathons
Art Game Weekend (“Balade” / “Big Brother”), Tribeca Hacks Story Matter × CERN, Hackathon Citygame “Bottle of Silence”